VIDEOGAME ARCHITECTURE

Registration Deadline: Oct 31, 2022; Submission Deadline: Oct 31, 2022 In this competition, we encourage participants to come up with a visionary concept for a video game Architecture - only 2 drawings, absolute freedom of scale or program. Participants are asked to either design a new building or level within the context of an existing videogame or translate their fafavoriteideogame into a real-life building. Make sure you understand the videogame you’re working on and what are the strong logics behind it and turn them into a tool to design your own architecture piece. Gaming is the birthplace of the Metaverse, and gamers have been driving a revolution in digital experiences - by shaping a whole generation’s relationships to space, buildings, neighbourhoods, and cities. Very often, architects end up working in videogame companies - meaning we have the skills to work in the videogame industry. As designers, what new perspective can we bring to the industry of videogames? What are the tools that empower designers to create these 3D environments? Videogame Architecture aims to answer those questions with a particular focus on the virtual environment.WEBSITERead the full post on Bustler

VIDEOGAME ARCHITECTURE
Registration Deadline: Oct 31, 2022; Submission Deadline: Oct 31, 2022

In this competition, we encourage participants to come up with a visionary concept for a video game Architecture - only 2 drawings, absolute freedom of scale or program. 

Participants are asked to either design a new building or level within the context of an existing videogame or translate their fafavoriteideogame into a real-life building. Make sure you understand the videogame you’re working on and what are the strong logics behind it and turn them into a tool to design your own architecture piece. 

Gaming is the birthplace of the Metaverse, and gamers have been driving a revolution in digital experiences - by shaping a whole generation’s relationships to space, buildings, neighbourhoods, and cities. Very often, architects end up working in videogame companies - meaning we have the skills to work in the videogame industry. 

As designers, what new perspective can we bring to the industry of videogames? What are the tools that empower designers to create these 3D environments? 

Videogame Architecture aims to answer those questions with a particular focus on the virtual environment.


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