A New Type of Entertainment: The Rise of Esports Arenas Around the Globe
When Rashed Singaby, Principal at HOK, was contacted by a former client about how an existing stadium could be retrofitted to host esports events, he immediately knew this was an opportunity to create a blueprint for a type of space that has never existed before. Singaby and his team formulated a small research group to test and understand both the standards for each type of esports game and classify them into operational substructures. Since each game requires its own type of setup, it was important to ultimately conceptualize the design ideas and make recommendations for how existing spaces could be modified in order to best consume and be involved in the experience of esports activities.
When Rashed Singaby, Principal at HOK, was contacted by a former client about how an existing stadium could be retrofitted to host esports events, he immediately knew this was an opportunity to create a blueprint for a type of space that has never existed before. Singaby and his team formulated a small research group to test and understand both the standards for each type of esports game and classify them into operational substructures. Since each game requires its own type of setup, it was important to ultimately conceptualize the design ideas and make recommendations for how existing spaces could be modified in order to best consume and be involved in the experience of esports activities.